parseFrom

open fun parseFrom(data: ByteBuffer): GameLog
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): GameLog
open fun parseFrom(data: ByteString): GameLog
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): GameLog
open fun parseFrom(data: Array<Byte>): GameLog
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): GameLog
open fun parseFrom(input: InputStream): GameLog
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): GameLog
open fun parseFrom(input: CodedInputStream): GameLog
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): GameLog