JoinGameRequest

data class JoinGameRequest(var messageNumber: Int, val gameId: Int, val connectionType: ConnectionType) : JoinGame, ClientMessage

Client message from a user requesting to join a game.

This shares a message type ID with JoinGameNotification: 0x0C.

Constructors

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constructor(messageNumber: Int, gameId: Int, connectionType: ConnectionType)

Properties

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open override val bodyBytes: Int

Number of bytes the body of the message takes up (excluding the message ID byte).

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open override val bodyBytesPlusMessageIdType: Int

The total number of bytes the message takes up, including the message ID byte.

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open override val connectionType: ConnectionType
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open override val gameId: Int
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open override var messageNumber: Int

The 0-based enumeration indicating the order in which this message was sent/received for each server.

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open override val messageTypeId: Byte

Functions

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open override fun writeBodyTo(buffer: ByteBuf)
open override fun writeBodyTo(buffer: ByteBuffer)
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open override fun writeTo(buffer: ByteBuf)
fun writeTo(buffer: ByteBuffer)