Package-level declarations
Types
Message sent by both client and server to indicate that they are ready for the game to start.
Fills the same function as GameData but encodes a 0-based cache index (key) corresponding to game data that has already been sent.
Message type ID: 0x07.
Message sent by the server containing a server chat message.
Message sent by the client containing a server chat message.
V086Message that is sent from clients to the server.
Message sent from the server to indicate that the client is not allowed to join the server, including a message to be displayed to the user.
Server message indicating that a new game has been created.
Client message requesting to create a new game.
Message sent by the server containing a game chat message.
Message sent by the client containing a game chat message.
A message sent by both the client and server, which contains game input data as a ByteBuf.
Message sent to kick a user by userId from a game.
Message sent by the server to notify all clients that a game's status has changed.
A message from the server containing text to be displayed to the user, including a source.
Server message indiciating a user successfully joined a game.
Client message from a user requesting to join a game.
Message periodically sent by the client so the server knows it is still connected on that port.
Message sent by the server when a user joins a game, which lists all of the players in that game.
Message sent by the server to notify that a user has left the game.
Message sent by the client to request to leave a game.
Message sent by the client before leaving the server.
V086Message that is sent from the server to clients.
Message sent by the server when the user joins, listing all of the users and games.
Message sent from the server to all clients, informing that a game has started.
Message sent from the client to request that a game starts.
Message sent from the client when a user joins the server to indicate username, clientType, and connectionType.
Message sent from the server to all clients to give information about a new client that has joined the server.
A message in the v086 Kaillera protocol.