PlayerInformation

data class PlayerInformation(var messageNumber: Int, val players: List<PlayerInformation.Player>) : V086Message, ServerMessage

Message sent by the server when a user joins a game, which lists all of the players in that game.

Message type ID: 0x0D.

Constructors

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constructor(messageNumber: Int, players: List<PlayerInformation.Player>)

Types

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object Companion
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data class Player(val username: String, val ping: Duration, val userId: Int, val connectionType: ConnectionType)

Properties

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open override val bodyBytes: Int

Number of bytes the body of the message takes up (excluding the message ID byte).

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open override val bodyBytesPlusMessageIdType: Int

The total number of bytes the message takes up, including the message ID byte.

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open override var messageNumber: Int

The 0-based enumeration indicating the order in which this message was sent/received for each server.

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open override val messageTypeId: Byte
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Functions

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open override fun writeBodyTo(buffer: ByteBuf)
open override fun writeBodyTo(buffer: ByteBuffer)
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open override fun writeTo(buffer: ByteBuf)
fun writeTo(buffer: ByteBuffer)