add
fun DslList<Event.GameStart.PlayerDetails, EventKt.GameStartKt.Dsl.PlayersProxy>.add(value: Event.GameStart.PlayerDetails)
repeated .org.emulinker.proto.Event.GameStart.PlayerDetails players = 1;
Parameters
value
The players to add.
repeated .org.emulinker.proto.Event.GameStart.PlayerDetails players = 1;
The players to add.