EventOrBuilder

@Generated
interface EventOrBuilder : MessageOrBuilder

Inheritors

Functions

Link copied to clipboard
Link copied to clipboard
abstract fun getAllFields(): Map<Descriptors.FieldDescriptor, Any>
Link copied to clipboard
abstract fun getDefaultInstanceForType(): MessageLite
abstract fun getDefaultInstanceForType(): Message
Link copied to clipboard
abstract fun getDescriptorForType(): Descriptors.Descriptor
Link copied to clipboard
Link copied to clipboard
abstract fun getFanOut(): Event.FanOut
.org.emulinker.proto.Event.FanOut fan_out = 4;
Link copied to clipboard
.org.emulinker.proto.Event.FanOut fan_out = 4;
Link copied to clipboard
abstract fun getField(field: Descriptors.FieldDescriptor): Any
Link copied to clipboard
.org.emulinker.proto.Event.GameStart game_start = 2;
Link copied to clipboard
.org.emulinker.proto.Event.GameStart game_start = 2;
Link copied to clipboard
Link copied to clipboard
.org.emulinker.proto.Event.LagstatSummary lagstat_summary = 5;
Link copied to clipboard
.org.emulinker.proto.Event.LagstatSummary lagstat_summary = 5;
Link copied to clipboard
abstract fun getOneofFieldDescriptor(oneof: Descriptors.OneofDescriptor): Descriptors.FieldDescriptor
Link copied to clipboard
.org.emulinker.proto.Event.ReceivedGameData received_game_data = 3;
Link copied to clipboard
.org.emulinker.proto.Event.ReceivedGameData received_game_data = 3;
Link copied to clipboard
abstract fun getRepeatedField(field: Descriptors.FieldDescriptor, index: Int): Any
Link copied to clipboard
abstract fun getRepeatedFieldCount(field: Descriptors.FieldDescriptor): Int
Link copied to clipboard
abstract fun getTimestampNs(): Long
Number of nanoseconds from an arbitrary point of time in the past.
This can be used to check elapsed time between events for a single
game, but not necessarily between events between two games.
int64 timestamp_ns = 1;
Link copied to clipboard
abstract fun getUnknownFields(): UnknownFieldSet
Link copied to clipboard
abstract fun hasFanOut(): Boolean
.org.emulinker.proto.Event.FanOut fan_out = 4;
Link copied to clipboard
abstract fun hasField(field: Descriptors.FieldDescriptor): Boolean
Link copied to clipboard
abstract fun hasGameStart(): Boolean
.org.emulinker.proto.Event.GameStart game_start = 2;
Link copied to clipboard
abstract fun hasLagstatSummary(): Boolean
.org.emulinker.proto.Event.LagstatSummary lagstat_summary = 5;
Link copied to clipboard
abstract fun hasOneof(oneof: Descriptors.OneofDescriptor): Boolean
Link copied to clipboard
.org.emulinker.proto.Event.ReceivedGameData received_game_data = 3;
Link copied to clipboard
abstract fun hasTimestampNs(): Boolean
Number of nanoseconds from an arbitrary point of time in the past.
This can be used to check elapsed time between events for a single
game, but not necessarily between events between two games.
int64 timestamp_ns = 1;
Link copied to clipboard
abstract fun isInitialized(): Boolean