Player Attributed Lag
Protobuf type org.emulinker.proto.Event.LagstatSummary.PlayerAttributedLag
Types
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class Builder : GeneratedMessage.Builder<Event.LagstatSummary.PlayerAttributedLag.Builder> , Event.LagstatSummary.PlayerAttributedLagOrBuilder
Protobuf type
org.emulinker.proto.Event.LagstatSummary.PlayerAttributedLagFunctions
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How much of the drift can be reliably attributed to the
player.
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double attributed_lag_ms = 2;Link copied to clipboard
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.org.emulinker.proto.Player player = 1;Link copied to clipboard
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How much of the drift can be reliably attributed to the
player.
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double attributed_lag_ms = 2;Link copied to clipboard
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open fun <ContainingT : Message?, T> newFileScopedGeneratedExtension(singularType: Class<out Any>, defaultInstance: Message): GeneratedMessage.GeneratedExtension<ContainingT, T>
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open fun <ContainingT : Message?, T> newMessageScopedGeneratedExtension(scope: Message, descriptorIndex: Int, singularType: Class<out Any>, defaultInstance: Message): GeneratedMessage.GeneratedExtension<ContainingT, T>
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open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Event.LagstatSummary.PlayerAttributedLag
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open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): Event.LagstatSummary.PlayerAttributedLag
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): Event.LagstatSummary.PlayerAttributedLag
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): Event.LagstatSummary.PlayerAttributedLag
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Event.LagstatSummary.PlayerAttributedLag
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): Event.LagstatSummary.PlayerAttributedLag
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